<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Eden Devlog - itch.io</title><link>https://better-gaming.itch.io/eden</link><description>Choose your ancestor. Claw up from the Cambrian. Become the apex of the deep.</description><item><guid>https://better-gaming.itch.io/eden/devlog/1564401/eden-goes-mobile</guid><title>Eden Goes Mobile</title><link>https://better-gaming.itch.io/eden/devlog/1564401/eden-goes-mobile</link><pubDate>Thu, 25 Jun 2026 22:54:12 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MDkyNzY0LmpwZWc=/400x224%23c/UUNFLp.jpeg"/><p>As of 1.3, Eden runs on your phone. Play it in your pocket Touch controls: drag the left half of the screen to swim (a relative joystick — wherever your thumb lands is center), with Bite, Dash (hold...</p>]]></description></item><item><guid>https://better-gaming.itch.io/eden/devlog/1562108/the-single-markdown-rule-that-keeps-my-indie-changelog-honest-and-why-you-should-steal-it</guid><title>The single Markdown rule that keeps my indie changelog honest (and why you should steal it)</title><link>https://better-gaming.itch.io/eden/devlog/1562108/the-single-markdown-rule-that-keeps-my-indie-changelog-honest-and-why-you-should-steal-it</link><pubDate>Tue, 23 Jun 2026 16:50:39 GMT</pubDate><category>devlog</category><description><![CDATA[<p>One of the unsexy-but-real problems with AI-assisted prototype development is drift. You ship things fast, the AI helps you ship even faster, and suddenly you have a v1.1.0 with 20 changes you half-re...</p>]]></description></item><item><guid>https://better-gaming.itch.io/eden/devlog/1561365/the-cambrian-explosion-in-your-browser-zone-4-the-gravekeeper-and-choosing-your-ancestor</guid><title>​The Cambrian explosion in your browser: Zone 4, the Gravekeeper, and choosing your ancestor​</title><link>https://better-gaming.itch.io/eden/devlog/1561365/the-cambrian-explosion-in-your-browser-zone-4-the-gravekeeper-and-choosing-your-ancestor</link><pubDate>Mon, 22 Jun 2026 20:21:27 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MDI4NDIyLnBuZw==/400x224%23c/3BgSMG.png"/><p>The original EVO: Search for Eden let you play as a single creature climbing the evolutionary ladder. One of the things I always wanted was the ability to branch — to choose a lineage and follow its...</p>]]></description></item><item><guid>https://better-gaming.itch.io/eden/devlog/1557809/v101</guid><title>v1.0.1</title><link>https://better-gaming.itch.io/eden/devlog/1557809/v101</link><pubDate>Thu, 18 Jun 2026 22:33:44 GMT</pubDate><category>devlog</category><description><![CDATA[<p>v1.0.1 2026-06-18 Improved Essence drops more frequently from all prey — pods, jellyfish, and reef hunters all leave more behind. Plankton no longer drop essence. Improved Evolution upgrades beyond...</p>]]></description></item><item><guid>https://better-gaming.itch.io/eden/devlog/1557730/i-had-a-favorite-game-in-the-90s-so-i-made-a-spiritual-successor</guid><title>I had a favorite game in the 90s. So I made a spiritual successor.</title><link>https://better-gaming.itch.io/eden/devlog/1557730/i-had-a-favorite-game-in-the-90s-so-i-made-a-spiritual-successor</link><pubDate>Thu, 18 Jun 2026 21:05:36 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3OTUwNDAyLnBuZw==/400x224%23c/0QIX%2FV.png"/><p>What is Eden? Eden is a 2.5D underwater evolution game built in Three.js. You start as a small filter feeder and work your way up through three zones, eating plankton, cracking open pods, fighting bos...</p>]]></description></item><item><guid>https://better-gaming.itch.io/eden/devlog/1556853/initial-eden-launch-changelog</guid><title>Initial Eden Launch! Changelog!</title><link>https://better-gaming.itch.io/eden/devlog/1556853/initial-eden-launch-changelog</link><pubDate>Wed, 17 Jun 2026 22:22:23 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3OTMxNjM2LnBuZw==/400x224%23c/zn0oUZ.png"/><p>v1.0.0 2026-06-17 New Enemy dialogue system — every creature type introduces itself the first time you meet it, in RPG-style dialogue with typewriter text and a named speaker. New Persistent Feedbac...</p>]]></description></item></channel></rss>